The most important feature is the historical accuracy of all events, which makes the game as realistic as possible. This game has included a lot of revisions and is now ready to give you a great pastime. Gates of Hell is an action game project where you have to find yourself in the time of the terrible events of the Second World War Publishing: Barbedwire Studios, Digitalmindsoft Please respect each other, don't steal my achievement and enjoy it.Developer: Barbedwire Studios, Digitalmindsoft I've been recording new weapon sounds continuously since the mod release,Īnd I've finally accomplished this fantastic massive goal and everything is free. Map_Room_Conflict,Map_Map_Alps,Map_Ancient_Memphis,Map_.(Extra maps) / Entity_Grass(HD grass) / Music_Silent(Music mute) / Sound_Silent(For the sounds to work properly, this should not delete it.) / Entity_Soviet_Female(Soviet female soldiers) / Interface_Music_Video(Interface and music) / Sound_Voice(Character voice) You only need open steamapps/workshop/400750/2829617084/Resource/ this folder directory and remove the following ones that you don't want. Note: It may cause the MP mode to be out of sync and every time when updated these deleted files will come back again. Module You can easily and cleanly delete the parts which you don't like. New realistic engine and track sounds for tanks and vehicles. Added character gasp, falling objects, crushing, shell flyby, vegetation response, tank interior sounds, and more.ĥ. The same gun will have different auditory experiences in single-shot and automatic shooting modes.Ĥ. Now, with the reverb setting added, the sound of weapons and explosions in fields, forests, urban, wet, dry, and winter will also be changed. The weapons will make different auditory experiences at different distances.Ģ. New ideas & settings that are close to reality:ġ. The ultra-high-level sound quality brought by Hi-Fi sound tech will bring you a clear, accurate and extraordinary auditory experience. If you compare the others to Hollywood style or movie style, then this is a fully immersive reality style, all audio is in its original state without much beautification. To maximize the restoration of the real-world chemical & physical listening experience, most of the audio recordings were from live ammunition shooting and took several months.
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